![]() While Hades offers an example of a satisfying story with a roguelite setup, the developers thought it would be easier for the team to strengthen the narrative in a more straightforward way. Digital Sun knew it wanted to go with an action RPG instead of a roguelite like Moonlighter (its previous game) this time so that it could focus on story. No League necessaryĪction isn’t sole focus here, though. Every maneuver felt easy to execute with the button layout, enough that I was able to choreograph my next attack at each point of the fight and effectively combo enemies. When I messed up, I was always sure it was my fault and not the product of unclear game design.Īll that action is responsive without feeling a step off beat, and none of the controls overlapped enough that they interfered with each other. I’d sometimes find myself in a screen full of enemies, all of them throwing magic while a boss unleashed wave after wave of devastating attacks outlined in red. Each monster I faced had a clear visual cue that alerted me when it was attacking, when it was about to recover, and how to differentiate between them on a busy screen. Smart UI decisions enhance that combat flow. During the demo boss fight, I cycled between frantic dashing, timely melee attacks, and healing magic whenever I had meter. I repeatedly slammed Sylas’ chains against a gate that the captive NPC asked me to break down, which covered all my charging needs. They rely on an energy meter that charges based on how often you attack enemies and objectives, though. In addition to basic attacks, players can hold four abilities that can be freely used via D-pad. They differ on both speed and range, adding another layer of strategic pacing to battles. The two melee attacks aren’t just the same skills with different damage outputs. The Mageseeker gets a dash, light attack, and heavy attack that all have minimal cooldowns. Melee attacks and evasive maneuvers round out the system. Magic falls into one of six elements with type advantages and elemental weaknesses that developers tried to keep simple, like fire being strong against ice. This limit forces players to aim spells carefully and rely on other attacks besides magic. Sylas’ signature ability steals powers from enemy mages, and it can only trigger again after a brief cooldown. Mageseeker’s complex combat system is its crown jewel. Mageseeker is shaping up to be one of the best action games of the year - enough so that I’m tempted to call it Hades-level good. On top of that, though, it doubles as an intriguing addition to the League universe for newcomers and veterans alike. The rich, atmospheric presentation and unique melding of gameplay and narrative that's been core to Supergiant's games is here in full force: spectacular hand-painted environments and a blood-pumping original score bring the Underworld to life.Digital Sun took inspiration from games like Hyper Light Drifter, Cross Code, and Hades when creating it, and that’s very apparent based on the fast-paced gameplay I tried at PAX.Though, if you happen to be one, crank up the challenge and get ready for some white-knuckle action that will put your well-practiced skills to the test. Permanent upgrades mean you don't have to be a god yourself to experience the exciting combat and gripping story. ![]() ![]() Use the powerful Mirror of Night to grow permanently stronger, and give yourself a leg up the next time you run away from home. New surprises await each time you delve into the ever-shifting Underworld, whose guardian bosses will remember you.A fully-voiced cast of colorful, larger-than-life characters is waiting to meet you! Grow your relationships with them, and experience thousands of unique story events as you learn about what's really at stake for this big, dysfunctional family.There are thousands of viable character builds to discover as you go. The Olympians have your back! Meet Zeus, Athena, Poseidon, and many more, and choose from their dozens of powerful Boons that enhance your abilities.As the immortal Prince of the Underworld, you'll wield the powers and mythic weapons of Olympus to break free from the clutches of the god of the dead himself, while growing stronger and unraveling more of the story with each unique escape attempt.Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion and Transistor.
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